Sunday, March 22, 2015

Weekly Comments

   I think this week was pretty productive. Monday I finished my 3D short. I'm definitely not happy with it and I messed up a few things near the end, but that's probably because I'm a naturally confused person. I chose the abstract animation for the independent study and I'm having a hard time planning ahead for it. 

   I wasn't exactly frustrated with returning to animate pro, but it took me a bit to get used to the controls again. After a bit of playing around it all came back to me. I'm pretty happy to return to 2D and saying goodbye to 3D for as long as I can. 


This is some blast from the past I stumbled upon! An early test of computer animation after the movie Tron. 

Weekly Comments

   I think this week was pretty productive. Monday I finished my 3D short. I'm definitely not happy with it and I messed up a few things near the end, but that's probably because I'm a naturally confused person. I chose the abstract animation for the independent study and I'm having a hard time planning ahead for it. 

   I wasn't exactly frustrated with returning to animate pro, but it took me a bit to get used to the controls again. After a bit of playing around it all came back to me. I'm pretty happy to return to 2D and saying goodbye to 3D for as long as I can. 


This is some blast from the past I stumbled upon! An early test of computer animation after the movie Tron. 

Sunday, March 1, 2015

Weekly Comments

   This week was mostly trees, trees, and more trees. I did finish my campground, though. I definietly wasn't thinking when I put a campfire in my story. I might have to go back and change my storyboard. 

   I would like to learn how to make fire in the future, but I don't want to focus on it and run out of time. I might look up some tutorials at home though. Maybe I'll need to make a fire later on. 

I was definitely frustrated with finding a nice bark texture. I spent most of a day looking for textures and I'm just glad I found decent ones. 

Here's a list of some animated shorts. I don't think anyone needs them as inspiration but they're still nice to watch. 

Having a Diverse Demo Reel

   Animator Shawn Kelly writes how to make your demo reel more appealing and why you should aim for multiple studios. He gives three reasons why to make your demo reel with more variety in animation styles. Kelly compares animators to bakers and how limiting yourself to learn how to 'bake' one thing will also limit your job oportunities. In order to get to your goal you will need to step out of your comfort zone and climb your way to it. 

   I agree that we should learn as many skills as we can and apply them to what we are most interested in. It was interesting to see that he doesn't put animators into categories. I think that that's a good way to keep your mind open to doing more styles and jobs in the future.