Friday, December 5, 2014

Weekly Comments

   So I still have about 24 seconds to go in my 2D short. I'm not too confident that I'll get to 60 seconds, but I really can't tell right now. From what I have there are some things I should fix and movements I could add but this week I've focused on getting the gist down and then hopefully later I'll have time to improve it. It's still frustrating and when I go home I still think it's fun. I just hope I find a good and fitting way to lengthen my short. I think I've learned the run/walk cycle better from all of this. I definitely need to work on the bounce in the step though. I also figured out that you can change the size of your frames in your timeline in order to have more viewing space. That's neat but it kind of makes it difficult to click the frames if it's too small anyway. 

This article is of James Baxter explaining character animation and the process of it; using The Croods as an example. 


2 comments:

  1. I'm having that same problem I don't know if I'm going to reach 1 min. either it's kind of hard to predict.

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    1. That's why animation is a process, it all depends on the order you do things in. I learned that the hard way...

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